LaunchArcade — 5 Ready-to-Brand Browser Games
Five finished browser games with one branding file: change your name and three colours, and every game follows. No build step, no dependencies, no accounts.
LaunchArcade — 5 Ready-to-Brand Browser Games
What it does & who it's for
Five complete browser games you can rebrand in about five minutes and publish anywhere static files go.
Word Grid — A six-letter word deduction game with a costed hint and a streak that carries between rounds — rebrandable by editing one file.
Number Climb — Slide the board, join equal numbers into the next number up, and climb to the target — with one earned undo and a rung-by-rung ladder.
Shape Pairs — A pairs game where consecutive matches build a combo multiplier, and fewer flips and faster finishes score higher.
Quiz Dash — A timed multiple-choice quiz with 100 original questions, three lives, streak bonuses and a one-shot help that removes two wrong answers.
Chain Drop — Drop coloured blocks into a seven-column well, connect five to clear them, and set off chain reactions as the stack collapses.
One file rebrands the lot. brand.config.js holds your game name, logo, three colours, the starting difficulty, sound, ad placement and whether the local leaderboard shows. The engine derives the rest of the palette, including whether text on your primary colour should be black or white, so a bright brand colour cannot produce unreadable buttons.
Nothing to install, nothing to break. Double-click index.html and the games play — from your own disk, with no server, no npm install, no build step and no third-party libraries. There are no image or audio files at all: every visual is CSS or inline SVG, and every sound is synthesised in the browser at runtime. Nothing to licence, nothing to go missing when you move the folder.
Built to be edited. Each game keeps its rules in a pure logic.js with no DOM in it, next to a test file you can run with `node --test`. 221 tests ship with the pack, so when you retune the scoring or change a rule you find out immediately whether you broke something. Every game has a README covering how it plays, what difficulty changes and which parts people usually customise.
Playable by more people. Keyboard and pointer throughout, real buttons, visible focus, screen-reader announcements for score and state, colour never the only signal, reduced motion honoured, and a layout that works from 360px up.
Try all five above before you spend anything — the demo is the product, not a video of it.
What's included
- 5 complete games: Word Grid, Number Climb, Shape Pairs, Quiz Dash, Chain Drop
- A launcher page listing all five, styled from your brand
- The shared engine: branding, synthesised sound, local scores, the shell UI and one stylesheet
- brand.config.js — name, logo, three colours, difficulty, sound, ad slots, leaderboard
- 221 tests across the five games (run with `node --test`)
- Five guides: getting started, branding, embedding, ad slots, and what you are buying
- A per-game README, and a plain-English commercial licence
- 43 files in total, around 619KB unzipped
What's not included
- No server, accounts or global leaderboard — scores are saved in each player's own browser, so there is nothing to host and no personal data to look after
- No ad network, tracking or analytics code. The ad slots are empty, clearly labelled containers for your own code
- No app-store packaging (these are web games; a wrapper like Capacitor is your own project)
- No artwork files: every visual is drawn in CSS and inline SVG inside the product, and every sound is synthesised by the browser
- No multiplayer, and no level editor beyond the config file and the source itself
Requirements
- Any current browser: Chrome, Edge, Firefox or Safari, desktop or mobile
- A text editor to change brand.config.js
- Optional: any static host (Netlify, Vercel, Cloudflare Pages, S3, or a folder on your existing site)
Not needed: Node, npm, a build step, a database, a server, or an account with anyone. Opening index.html from your own disk plays the games.
Setup instructions
- Unzip the download and open source/index.html in your browser — every game plays immediately, straight from your disk.
- Open source/brand.config.js in a text editor.
- Set gameName, primaryColour, secondaryColour and background to yours; point logo at your image, or leave it empty for a text wordmark.
- Save and refresh. Every game follows.
- To publish, upload the contents of source/ to any static host. There is nothing to build.
documentation/ covers branding, embedding the games in an existing page, the ad slots and what the licence allows.
Version history
- v1.1Latest12 Sept 2026
- v1.012 Sept 2026
- v1.012 Sept 2026
Licence & terms
12 months email support
Licence terms
Non-exclusive commercial licence. Use, modify and publish the games on unlimited sites and apps, under your own or a client's brand, and charge for that work. You own everything you add. You may not resell or give away the pack (or a single game from it) as a template, asset pack, starter kit or course resource — a rebranded, published game is fine; the source as a product is not. The licence does not expire, has no attribution requirement and no revenue share. Full terms in LICENCE.md.
Refund policy
14-day refund if the product is materially not as described — for example a game that does not run, files missing from the download, or the pack not matching this listing. Change of mind is excluded: the full games are playable here before you buy, so you can check the product itself rather than a description of it. Nothing here limits your rights under Australian Consumer Law. An approved refund ends the licence: delete your copies.
Support terms
Email support for 12 months from purchase, for setup questions and for defects in what this listing describes. Reply to your receipt and a person answers. Free fixes for defects within that period; customisation of your own changes is not included.
These terms are snapshotted at purchase — what you see here is what applies to your order.
Reviews
No reviews yet
Reviews come from verified purchasers only, so you can trust what you read here.
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